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WIP Individual gameproject

I created an environment that includes all: assets, 3D character with animations and a vertical slice build.
It’s about a fantasy world where the light is disappearing and you have to bring back the light by enlighting all enlightable objects. When everything is illuminated the area will be cured and return to it’s original state. I also wanted to experiment using 3D lights and
effects on a 2D plane, but the main thing is that I'm going to try and use traditional means to create texture on the environment.

Gameplay footage.

All the assets I created so far for this game.

All the assets I created so far for this game.

Assets I created for a small village area.

Assets I created for a small village area.

Level background overview.

Level background overview.

Unity screenshot of the village area.

Unity screenshot of the village area.